- General Crew Call
- The time the majority of crew members are expected on set β the baseline from which individual department call times are calculated.
- Call Time
- The specific time a particular person or department is required to arrive at the shoot location, which may differ from the general crew call.
- Basecamp
- The staging area on or near a shoot location where crew, equipment trucks, and talent holding areas are assembled.
- Run of Show
- A chronological breakdown of every segment, scene, or event within the production day, including estimated start times and durations.
- Day Out of Days
- A grid showing which cast members work on which shoot days across the full production schedule β used alongside the call sheet to confirm who is needed each day.
- Advance
- A preliminary location visit or planning session conducted before the shoot day to confirm access, parking, power sources, and setup logistics.
- Wrap Time
- The estimated or actual time the shoot day ends and crew is released β critical for overtime calculations and next-day turnaround compliance.
- NDB / Forced Call
- A situation where a crew member's turnaround time (typically 10β12 hours between wrap and next call) is violated, triggering a contractual overtime penalty.
- Contact List
- The section of the call sheet listing direct phone numbers for key department heads, the AD, producer, and location contact β separate from the full crew list.
- Weather Day
- A pre-designated alternate shoot date activated when outdoor conditions prevent the primary shoot day from proceeding.