- OEM (Original Equipment Manufacturer)
- A company that incorporates another party's components, software, or technology into its own product for resale, typically under its own brand.
- Reciprocal License
- A license arrangement in which each party grants the other defined rights to use its intellectual property, creating symmetrical obligations and entitlements.
- Licensed IP
- The specific intellectual property β patents, software code, firmware, trademarks, or trade secrets β that a party authorizes the other to use under the agreement.
- Field of Use
- A restriction limiting how and in what context the licensed IP may be used β for example, 'only in consumer electronics products sold in North America.'
- Royalty
- A periodic payment calculated as a percentage of net revenue or a fixed fee per unit shipped, paid by one or both parties in exchange for the license rights received.
- Sublicense
- The right to grant a third party β typically a contract manufacturer or distributor β some or all of the license rights the original licensee received.
- Reservation of Rights
- A clause explicitly stating that any rights not expressly granted in the agreement remain with the original IP owner and are not transferred or implied.
- Derivative Works
- Modifications, adaptations, or enhancements made to licensed IP; the agreement must specify who owns derivative works created by each party.
- Most-Favored Licensee
- A clause entitling one party to receive terms no less favorable than those offered to any other licensee for the same IP, protecting against preferential treatment of competitors.
- Indemnification
- A contractual obligation for one party to cover the other's losses, legal costs, and damages arising from a defined event β typically an IP infringement claim by a third party.
- Source Code Escrow
- An arrangement placing software source code with a neutral third party, released to the licensee only if the licensor ceases to maintain the software or goes insolvent.